DRIVER/WOOD SHAFTS
Because every player loads and releases shafts differently, the above chart is a relative (not absolute) representation of how each shaft performs relative to each other.
IRON SHAFTS
Because every player loads and releases shafts differently, the above chart is a relative (not absolute) representation of how each shaft performs relative to each other.
UTILITY/HYBRID SHAFTS
Because every player loads and releases shafts differently, the above chart is a relative (not absolute) representation of how each shaft performs relative to each other.